Taking iRise to the Web
I was hired by iRise to work on the iRise Editor, helping to take an enterprise desktop program to a purely browser based experience. Much of the initial work was based on getting a snapshot of the competitive landscape, more specifically — looking at what some of the newer startups were doing.
We started with deep UX research & contextual inquiry. We assembled a team of existing power users in the enterprise/prototyping space and began to gather feedback from them diligently. This was instrumental in creating workflows and solutions that addressed their specific needs.
The orange glow signified a selectable item while hovering over an object, thus telling the user it is selectable.
The Product Design Process
The product design process included taking all of the data from the contextual inquiries and creating personas, while the Product team proposed upcoming features to address backlogged issues. We then mapped each “approved'“ feature into a KanBan system to process and track its progress as each feature went from ideation, validation, design and them development and QA.
Building complex authoring tools is very challenging, but also really rewarding. A lot of communication must take place amongst all teams and segments of the company, in-order to create a product and experience that is both useful and memorable. Taking detailed notes, actively listening to users as well as staff, is key to building something functional, great and delightful.
I’d love to get the chance to work with iRise again, there was a fluidity that their Product Team estblished that really made the work enjoyable. Prioritizing features and tasks when working on a drawing tool is both exhilarating and challenging. I was very glad the we had the right team in place.